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Destinator 6 Voice Commands

 
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Curry
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Joined: Jun 20, 2006
Posts: 1

PostPosted: Wed Jun 21, 2006 12:57 am    Post subject: Destinator 6 Voice Commands Reply with quote

G'day All,

I have just installed version 6 and I went about editing the voice commands as I have done in PN. To my surprise I found that the audio commands are no longer .wav files but rather .spx.

Under PN I got sick of hearing, "continue driving around the roundabout", so I edited the circle.wav file to half a second of nothing. The end result was that when I came to a roundabout it just said "second exit" or whatever exit I needed.

Does anyone know how I can get rid of this annoying phrase in version 6 as I have never heard of a .spx file before.

Thanks in advance.

Cheers

Curry

P.S. I haven’t actually used it yet, so I’m not sure if the circle sound file does say "continue driving around the roundabout", but I bet it does.
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dancer_69
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Joined: Jun 21, 2006
Posts: 4

PostPosted: Wed Jun 21, 2006 11:23 am    Post subject: Reply with quote

You can convert your wav files to spx with the "speexdrop"(you can find it with a shearch in google) and you can play the spx files in pc with the "passion audio player"(google again). And if you have problems with the new files you can replace the DestinatorVoiceManeuvers.inf(it is in the folder with the spx files) with this from your destinator PN.
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jimbo_hippo
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Joined: May 18, 2005
Posts: 444

PostPosted: Wed Jun 21, 2006 11:24 am    Post subject: Reply with quote

Its changed for the better as far as the words go but to me it sounds a little more robotic! Better wording though.
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Orange M3100, Orange SPV M5000
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TheRock
Regular Visitor


Joined: Aug 24, 2005
Posts: 126

PostPosted: Thu Jun 22, 2006 3:31 pm    Post subject: Reply with quote

Hi Curry,

You can use your old PN voice files. D6 works with SPX and WAVs.

Rock
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ProfessorIB
Lifetime Member


Joined: Aug 04, 2006
Posts: 8

PostPosted: Fri Aug 04, 2006 5:07 pm    Post subject: Reply with quote

Quote:
What is speex?
Speex is an Open Source/Free Software patent-free audio compression format specially designed for speech. It is based on CELP and is designed to compress voice at bitrates ranging from 2 to 44 kbps. Speex provides a free alternative to expensive proprietary speech codecs thus lowering the barrier of entry for voice applications. The advantage of Speex is that it is well-adapted to Internet applications and provides useful features that are not present in most other codecs (intensity stereo encoding, integration of multiple sampling rates in the same bitstream, and a VBR mode).


So that’s why they chose it – basically it is designed for speech, it’s free and it produces small files. For example my gatso warning file was 77.1 Kb as a “wav” file and only 6.44 Kb as a “spx” file [that much storage space is too precious to waste]
Laughing

Ian
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Fatbloke99
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Joined: Aug 08, 2005
Posts: 3

PostPosted: Mon Aug 21, 2006 3:10 pm    Post subject: Reply with quote

You could also edit the voice.ini. One sample says 'at the roundabout' (the sample is called at_the_round) and another says 'roundabout' (called 'circle'). Do a find/replace on the ini using notpad on the PC and job done. It's simple to do. An alternative would be to work out which is which and simply copy the one you like onto both filenames, that way you don't need to edit the ini. Wastes bytes though.

I must say, I find the new samples sound like it really isn't sure about the directions - there always seems to be a question mark or a missing 'possibly' after it speaks!

Don't forget, if you did an upgrade from D3, it leaves all the old voice & visuals in place so find and destroy, as they aren't needed.

HTH
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