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Joined: Apr 04, 2006 Posts: 10118 Location: Bexhill, South Sussex, UK
Posted: Mon Jun 11, 2012 8:02 pm Post subject:
That's Great news.
mojo-chan wrote:
If I do it with Directory Opus it works, but only the first time and every time after I have to start from the original data.zip again.
I use WinRar ansd have associated .ui files with Notepad, so I double click the .ui file within the WinRar window and it loads up in Notepad. When you Save in Notepad, you get a popup asking if you want to update the .zip file. Works every time and pretty transparently as well.
Other values might work, like "1" or something, I have not tried.
I see, your statement effectively says "over OR NOT over". I know it works for you, but can you not just delete the whole visiblemodel statement? The visiblemodel statement seems to be to switch things on and off (as you know). I use it (as well as for a zillion other things) to change the colour of my speed text depending on the current speed limit so if my speed should inadvertently drift slightly too high (as they say) it changes colour.
I don't use WinRAR because I'm cheap :-) Nah, kidding, I prefer 7zip and open source software.
I have not experimented with different visiblemodel options but I like your idea of changing colour when speeding. I'll look at implementing it. I just wanted it to work and as I couldn't find any useful documentation for the iGo skin format I just did the obvious thing!
Joined: Apr 04, 2006 Posts: 10118 Location: Bexhill, South Sussex, UK
Posted: Tue Jun 12, 2012 8:26 am Post subject:
mojo-chan wrote:
I don't use WinRAR because I'm cheap :-) Nah, kidding, I prefer 7zip and open source software.
But if it doen't work for you?
You just get used to the construction of the iGO skin language, and then along comes Primo, with a mixture of old and new languages to find out how the construct works.
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